Item prefixes and suffixes, grouped by stat. Click a stat to expand its T5~T1 tiers and value ranges.
Prefixes79 stats
Increased Experience GainT5–T1
T5
Battlescarred
1
T4
Fieldtested
1–2
T3
Wartorned
1–3
T2
Posttraumatic
1–4
T1
Warlegend
1–5
Flat Physical DamageT5–T1
T5
Savage
3–7
T4
Brutal
5–12
T3
Feral
7–18
T2
Merciless
12–20
T1
Ferocious
18–24
to Attack RatingT5–T1
T5
Owl
10–20
T4
Crow
25–50
T3
Hawk
50–100
T2
Falcon
100–200
T1
Eagle
200–400
to ManaT5–T1
T5
Cobra
15–30
T4
Basilisk
30–60
T3
Serpent
60–120
T2
Dragon
120–260
T1
Wyrm
260–400
to Mana (Based on Level)T5–T1
T5
King Cobra
100
T4
King Basilisk
200
T3
King Serpent
300
T2
King Dragon
400
T1
King Wyrm
500
Enhanced DefenseT5–T1
T5
Armorer's
25–50
T4
Defender's
20–50
T3
Bastion's
35–80
T2
Sentinel's
50–110
T1
Guardian's
65–225
to LifeT5–T1
T5
Bear
15–30
T4
Rhino
30–60
T3
Whale
60–120
T2
Mammoth
120–260
T1
Mastodon
260–400
T1
Lionheart's
5–20
to Life (Based on Level)T5–T1
T5
Apex Bear
100
T4
Apex Rhino
200
T3
Apex Whale
300
T2
Apex Mammoth
400
T1
Apex Mastodon
500
to Fire ResistanceT5–T1
T5
Fire Cloaking
7–15
T4
Fire Proof
16–25
T3
Fire Resisting
10–35
T2
Fire Shielding
36–45
T1
Fire Immune
30–60
to Cold ResistanceT5–T1
T5
Cold Cloaking
7–15
T4
Cold Proof
16–25
T3
Cold Resisting
10–35
T2
Cold Shielding
36–45
T1
Cold Immune
30–60
to Poison ResistanceT5–T2
T5
Poison Cloaking
7–15
T4
Poison Proof
16–25
T3
Poison Resisting
10–35
T2
Poison Shielding
36–45
to Poison ResistanceT1
T1
Poison Immune
30–60
to Lightning ResistanceT5–T1
T5
Lightning Cloaking
7–15
T4
Lightning Proof
16–25
T3
Lightning Resisting
10–35
T2
Lightning Shielding
36–45
T1
Lightning Immune
20–60
to Arcane ResistanceT5–T1
T5
Arcane Cloaking
7–15
T4
Arcane Proof
16–25
T3
Arcane Resisting
10–35
T2
Arcane Shielding
36–45
T1
Arcane Immune
30–60
Life per secondT5–T1
T5
Leeching
1–2
T4
Blood Drinking
2–3
T3
Lifevamping
3–5
T2
Vampiric
4–6
T1
Draculs
5–8
Mana per secondT5–T1
T5
Cavebat
1–2
T4
Vesperbat
2–3
T3
Brownbat
3–5
T2
Colossalbat
4–6
T1
Citadelbat
5–8
to All SkillsT5–T1
T5
Peasant's
1
T4
Archon's
1–2
T3
Avenger's
1–3
T2
Keeper's
1–4
T1
Archangel's
2–5
to Maximum All ResistsT5–T1
T5
Mystic Pond
1
T4
Mystic Lake
1–2
T3
Mystic Ocean
1–3
T2
Mystic Fountain
1–4
T1
Mystic Spring
1–5
Random Skill ElementT5–T1
T5
Devoted
1
T4
Smitten
1–2
T3
Malice
1–3
T2
Incubus
1–4
T1
Kindred
2–5
to Explosion SkillsT5–T1
T5
Ignited
1
T4
Lit
1–2
T3
Timed
1–3
T2
Fired
1–4
T1
Doomed
2–5
to Sentry SkillsT5–T1
T5
Ward
1
T4
Eye
1–2
T3
Sentry
1–3
T2
Turret
1–4
T1
Guard Tower
2–5
to Summon SkillsT5–T1
T5
Warping
—
T4
Whispering
—
T3
Risen
—
T2
Undying
—
T1
Reanimated
—
Reduced damage taken by SummonsT5–T1
T5
Lingering
1–2
T4
Willowing
2–4
T3
Hallowing
3–6
T2
Festering
4–8
T1
Slendering
5–10
Singular SkillsT5–T1
T5
Sinister
—
T4
Malevolent
—
T3
Demonic
2–4
T2
Diabolic
—
T1
Sacrilegious
—
Increased Attack RatingT5–T1
T5
Precise
1–4
T4
Accurate
2–8
T3
Locked
4–12
T2
Bullseye
6–20
T1
Sniper
8–25
to Attack Rating (Based on Level)T5–T1
T5
Accursed
100
T4
Perfected
200
T3
Hardlocked
300
T2
Sharpsight
400
T1
Marksman
500
Life After each KillT5–T1
T5
Gravedigger
1–5
T4
Gravescavenger
2–10
T3
Corpsemaggot
3–15
T2
Corpsemuncher
4–20
T1
Cannibal
5–25
Mana After each KillT5–T1
T5
Disciple
1–5
T4
Monk
2–10
T3
Priest
3–15
T2
Gypsy
4–20
T1
Exorcist
5–25
Movement Speed Increased byT5–T1
T5
Walking
2–15
T4
Traveling
4–20
T3
Sneaking
6–25
T2
Blinking
8–30
T1
Phasing
10–40
Increased Critical Strike DamageT5–T1
T5
Scarface
3–10
T4
Hitman
4–15
T3
Assassin
5–20
T2
Ninja
6–25
T1
Deadeye
7–30
Increased Critical Strike ChanceT5–T1
T5
Wanderer
1–4
T4
Stalker
2–8
T3
Packleader
3–12
T2
Apex
4–16
T1
Predator
5–20
Extra Gold Dropped From KillsT5–T1
T5
Pickpocket
1–5
T4
Thieve's
2–10
T3
Vulture's
3–15
T2
Greedy
4–20
T1
Whitecollar
5–26
Chance for a Crushing BlowT5–T1
T5
Mangling
1–4
T4
Trashing
2–8
T3
Breaking
3–12
T2
Maiming
4–16
T1
Crushing
5–20
Chance for a Deadly BlowT5–T1
T5
Crucial
1–4
T4
Sharp
2–8
T3
Deadly
3–12
T2
Fatal
4–16
T1
Eliminating
5–20
Chance to Open WoundsT5–T1
T5
Scarring
1–4
T4
Blistering
2–8
T3
Ripping
3–12
T2
Slashing
4–16
T1
Hemorrhaging
5–20
Slows target byT5–T1
T5
Stuttering
—
T4
Entangling
—
T3
Disrupting
6–20
T2
Slowing
8–25
T1
Crippling
10–30
Life Increased byT5–T2
T5
Foxheart's
1–4
T4
Wolfheart's
2–8
T3
Jaguarheart's
3–12
T2
Tigerheart's
4–16
Mana Increased byT5–T2
T5
Earthworm's
1–3
T4
Maggot's
2–8
T3
Snake's
3–12
T2
Python's
4–16
Mana Increased byT1
T1
Anaconda's
5–20
to All ResistancesT5–T1
T5
Forest
1–5
T4
Wilderness
2–10
T3
Oasis
3–15
T2
Nature
5–20
T1
Prophet
5–25
to Enemy Cold ResistanceT5–T1
T5
Cold Ignoring
—
T4
Cold Penetrating
2–6
T3
Cold Breaking
3–9
T2
Cold Piercing
4–12
T1
Cold Shattering
5–15
to Enemy Fire ResistanceT5–T1
T5
Fire Ignoring
—
T4
Fire Penetrating
2–6
T3
Fire Breaking
5–9
T2
Fire Piercing
4–12
T1
Fire Shattering
5–15
to Enemy Poison ResistanceT5–T1
T5
Poison Ignoring
—
T4
Poison Penetrating
2–6
T3
Poison Breaking
5–9
T2
Poison Piercing
4–12
T1
Poison Shattering
5–15
to Enemy Lightning ResistanceT5–T2
T5
Lightining Ignoring
—
T4
Lightning Penetrating
2–6
T3
Lightning Breaking
5–9
T2
Lightning Piercing
4–12
to Enemy Lightning ResistanceT1
T1
Lightning Shattering
5–15
to Enemy Arcane ResistanceT5–T1
T5
Arcane Ignoring
—
T4
Arcane Penetrating
2–6
T3
Arcane Breaking
3–9
T2
Arcane Piercing
4–12
T1
Arcane Shattering
5–15
Singular Skills (Class)T5–T1
T5
Vandal's
1
T4
Fool's
1–2
T3
Jester's
1–3
T2
Trickster's
1–4
T1
Royal Jester's
2–5
Attack Damage increased byT5–T1
T5
Striking
5–20
T4
Slicing
6–15
T3
Wounding
15–40
T2
Mutilating
20–55
T1
Killing
25–75
to Cold Skill DamageT5–T1
T5
Chilling
3–8
T4
Frozen
5–12
T3
Coldsnap
7–16
T2
Frostburning
12–20
T1
Glacial
18–24
to Fire Skill DamageT5–T1
T5
Melting
3–8
T4
Flaming
5–12
T3
Molten
7–16
T2
Burning
12–20
T1
Scorching
18–24
to Lightning Skill DamageT5–T1
T5
Shocked
3–8
T4
Lightning
5–12
T3
Static
7–16
T2
Thunder
12–20
T1
Monsoon
18–24
to Poison Skill DamageT5–T1
T5
Poisonous
3–8
T4
Venomous
5–12
T3
Toxic
7–16
T2
Asphyxiating
12–20
T1
Corroding
18–24
to Arcane Skill DamageT5–T1
T5
Magic
3–8
T4
Arcanist
5–12
T3
Conjured
7–16
T2
Mystic
12–20
T1
Rift
18–24
when CastingT5–T1
T5
Magewrath
—
T4
Magewrath
—
T3
Magewrath
—
T2
Magewrath
—
T1
Magewrath
—
Chance to Block attacksT5–T1
T5
Warrior's
—
T4
Warrior's
—
T3
Warrior's
—
T2
Warrior's
—
T1
Warrior's
—
when StrikingT5–T1
T5
Brute's
—
T4
Brute's
—
T3
Brute's
—
T2
Brute's
—
T1
Brute's
—
when StruckT5–T1
T5
Juggernaut's
—
T4
Juggernaut's
—
T3
Juggernaut's
—
T2
Juggernaut's
3
T1
Juggernaut's
—
Enhanced DamageT5–T1
T5
Soldier's
25–50
T4
Berserker's
50–75
T3
Crusader's
75–100
T2
Legionnaire's
100–125
T1
Warlord's
125–150
Attack Speed Increased byT5–T1
T5
Swift
5–15
T4
Rapid
4–20
T3
Quickened
15–30
T2
Fleet
20–40
T1
Zephyr's
25–50
of Physical Damage taken as FireT5–T1
T5
Fire Infusion
—
T4
Fire Infusion
2–10
T3
Fire Infusion
3–15
T2
Fire Infusion
4–20
T1
Fire Infusion
5–25
of Physical Damage taken as ColdT5–T1
T5
Cold Infusion
—
T4
Cold Infusion
2–10
T3
Cold Infusion
3–15
T2
Cold Infusion
4–20
T1
Cold Infusion
5–25
of Physical Damage taken as LightningT5–T1
T5
Lightning Infusion
—
T4
Lightning Infusion
2–10
T3
Lightning Infusion
3–15
T2
Lightning Infusion
4–20
T1
Lightning Infusion
5–25
of Physical Damage taken as ArcaneT5–T1
T5
Arcane Infusion
—
T4
Arcane Infusion
2–10
T3
Arcane Infusion
3–15
T2
Arcane Infusion
4–20
T1
Arcane Infusion
5–25
Summon Damage Increased byT5–T1
T5
Skeleton's
2–10
T4
Zombie's
4–15
T3
Ghoul's
6–20
T2
Lich
8–25
T1
Black Knight's
10–30
Summon Life Increased byT5–T1
T5
Dark
1–4
T4
Black
2–8
T3
Pitchblack
3–12
T2
Eerie
4–16
T1
Limbo
5–20
Explosion Damage increased byT5–T1
T5
Miner
2–10
T4
Detonator
4–15
T3
Fusing
6–20
T2
Ticking
8–25
T1
Exploding
10–30
Increased Sentry DamageT5–T1
T5
Lurking
2–10
T4
Watching
4–15
T3
Monitoring
6–20
T2
Scanning
8–25
T1
Surveilling
10–30
Increased Sentry DurationT5–T1
T5
Timing
5–10
T4
Enduring
10–20
T3
Lasting
15–30
T2
Weaving
—
T1
Everlasting
25–50
Mana Costs decreased byT5–T1
T5
Manaleak
1–5
T4
Manaspill
2–10
T3
Manasplash
3–15
T2
Manaflow
4–20
T1
Manahunger
5–25
Damage Taken Reduced byT5–T1
T5
Mitigating
1–10
T4
Deflecting
5–40
T3
Defending
10–100
T2
Armored
30–200
T1
Bulwark
50–350
to Summon SkillsT5–T1
T5
Reanimator
1
T4
Deathcaller
1–2
T3
Unholy
1–3
T2
Summoner
1–4
T1
Necromancer
2–5
Mana Regeneration Increased byT5–T1
T5
Glooming
21
T4
Sparkling
25–26
T3
Luminated
45
T2
Luxified
61
T1
Lightburning
75
Life Regeneration Increased byT5–T1
T5
Regenerating
17–22
T4
Healing
20–21
T3
Fulfilling
50
T2
Vitalizing
—
T1
Consuming
44
Faster RegenerationT5–T1
T5
Shortlived
17
T4
Fast
21
T3
Accelerated
30
T2
Hyperloop
44
T1
Entangled
47
of Mana Regeneration happens instantlyT5–T1
T5
Soul Recon
19
T4
Soul Infused
25
T3
Soul Hungry
30
T2
Soul Filled
—
T1
Soul Funneled
—
of Life Regeneration happens instantlyT5–T1
T5
Vital Recon
19
T4
Vital Infused
24
T3
Vital Hungry
29–49
T2
Vital Filled
—
T1
Vital Funneled
40–100
Increased Sentry Attack SpeedT5–T1
T5
Quick Sentry
2–5
T4
Fast Sentry
3–8
T3
Speed Sentry
4–12
T2
Rapid Sentry
5–15
T1
Fleet Sentry
6–20
to Minimum Weapon DamageT5–T1
T5
Shelled
—
T4
Contemplating
—
T3
Fulfilled
—
T2
Blessed
—
T1
Sacred
—
of Movement Speed Converted to Total Damage DealtT5–T1
T5
Walker
—
T4
Jogger
—
T3
Stampede
—
T2
Charging
11–25
T1
Domination
12–30
Other (no clear tier)81
Superior
—
Superior
—
Superior
—
Superior
—
Superior
—
Superior
—
Superior
—
Superior
—
Superior
—
Superior
200–400
Exceptional
—
Exceptional
—
Exceptional
—
Exceptional
—
Exceptional
—
Exceptional
—
Exceptional
—
Exceptional
—
Exceptional
—
Exceptional
—
Astral
—
Astral
—
Astral
—
Astral
—
Astral
—
Astral
—
Astral
—
Astral
—
Astral
—
Astral
—
Quantum
—
Quantum
—
Quantum
—
Quantum
—
Quantum
—
Quantum
—
Quantum
—
Quantum
—
Quantum
—
Quantum
—
Callous
—
Stacked
—
Stacked
—
Stacked
—
Stacked
—
Stacked
—
Stacked
—
Oppressive
—
Collecting
—
Collecting
—
Collecting
—
Collecting
—
Collecting
—
Collecting
—
Delirious
15–75
Remorseless
7–20
Soulless
—
Treasure
5–20
Heroic
5–15
Maledict
—
Greedy
4%–20%
Greedy
4%–20%
Greedy
4%–20%
Greedy
4%–20%
Greedy
4%–20%
Greedy
4%–20%
Legion
1–3
Dwelling
25–50
Pachydermatous
—
Locked
4%–12%
Locked
4%–12%
Locked
4%–12%
Locked
4%–12%
Locked
4%–12%
Locked
4%–12%
Enchanted
—
Enchanted
—
Enchanted
—
Enchanted
—
Enchanted
—
Enchanted
—
Suffixes72 stats
to StrengthT5–T1
T5
Strength
1–5
T4
Power
3–10
T3
Force
5–15
T2
Might
7–25
T1
Fury
8–30
to DexterityT5–T1
T5
Dexterity
1–5
T4
Sleight
3–10
T3
Skill
5–15
T2
Reflex
7–25
T1
Agility
8–30
to EnergyT5–T1
T5
Energy
1–5
T4
Illumination
3–10
T3
Mysticism
5–15
T2
Spirit
7–25
T1
Resonance
8–30
to IntelligenceT5–T1
T5
Sorcerer
1–5
T4
Mage
3–10
T3
Warlock
5–15
T2
Wizard
7–25
T1
Witch
8–30
to ArmorT5–T1
T5
Armor
1–5
T4
Ward
3–10
T3
Guard
5–15
T2
Bulwark
7–25
T1
Bastion
8–30
to VitalityT5–T1
T5
Vitality
1–5
T4
Endurance
3–10
T3
Stamina
5–15
T2
Vigor
7–25
T1
Fortitude
8–30
Physical Damage Taken Reduced byT5–T1
T5
Mitigation
1–2
T4
Absorption
1–4
T3
Shielding
1–6
T2
Resilience
1–8
T1
Protection
1–10
Magic Damage Taken Reduced byT5–T1
T5
Spellshield
1–2
T4
Spellabsorb
1–4
T3
Manashielding
1–6
T2
Spellcutter
1–8
T1
Spellpurge
1–10
All Damage Taken Reduced byT5–T1
T5
Absolute
—
T4
Untouchable
—
T3
Fortification
1–4
T2
Divinity
2–6
T1
Immortality
2–8
Faster Hit RecoveryT5–T1
T5
Balance
10–25
T4
Reaction
20–50
T3
Libra
30–75
T2
Recovery
40–100
T1
Equilibrium
50–150
Attack Speed Increased byT5–T1
T5
Flash
4–8
T4
Tempo
5–15
T3
Swiftness
8–25
T2
Frenzy
10–30
T1
Blitzkrieg
15–35
Faster Cast RateT5–T1
T5
Swiftcast
5–10
T4
Rapidchant
5–20
T3
Spellhaste
10–30
T2
Quickspell
10–40
T1
Rapidcasting
15–50
Magic Find Increased byT5–T1
T5
Luck
3–10
T4
Fortune
5–15
T3
Scavenger
8–20
T2
Tombraider
10–25
T1
RNGesus
12–30
Life stolen per HitT5–T1
T5
Leeching
1–2
T4
Locust
2–4
T3
Life Surge
3–6
T2
Life Drain
4–9
T1
Lifetap
5–12
Mana stolen per HitT5–T1
T5
Mana Vamp
1–2
T4
Mana Drain
2–4
T3
Mana Tide
3–6
T2
Mana Siphon
4–9
T1
Mana Wraith
5–12
Defense vs MissilesT5–T1
T5
Dart Guard
10–25
T4
Arrow Guard
20–50
T3
Flight Guard
30–75
T2
Projectileguard
75–150
T1
Missile Guard
50–150
Life Replenish byT5–T1
T5
Life Influx
5–10
T4
Life Pulse
10–20
T3
Life Flow
15–30
T2
Life Spring
20–40
T1
Life Bloom
25–50
Mana Replenish byT5–T1
T5
Mana Flux
5–10
T4
Mana Well
10–20
T3
Mana Flow
15–30
T2
Mana Spring
20–40
T1
Mana Bloom
25–50
Block ChanceT5–T1
T5
Blockade
5–10
T4
Deflection
10–20
T3
Warding
15–30
T2
Barrier
20–40
T1
Shield Wall
25–50
Increased Damage Returned to the AttackerT5–T1
T5
Quillboard
15–30
T4
Oak
30–50
T3
Thorns
50–100
T2
Needle
100–200
T1
Armadillo
200–350
of Damage Taken Recouped as ManaT5–T1
T5
Mana Block
1–4
T4
Mana Deflect
2–8
T3
Mana Ward
3–12
T2
Mana Barrier
4–15
T1
Mana Wall
5–20
of Damage Taken Recouped as LifeT5–T1
T5
Life Block
1–4
T4
Life Deflect
2–8
T3
Life Ward
3–12
T2
Life Barrier
4–15
T1
Life Wall
5–20
to Strength (Based on Level)T5–T1
T5
King
30
T4
King
35
T3
King
40
T2
King
45
T1
King
50
to Dexterity (Based on Level)T5–T1
T5
Archery
30
T4
Archery
35
T3
Archery
40
T2
Archery
45
T1
Archery
50
to Energy (Based on Level)T5–T1
T5
Energy
30
T4
Energy
35
T3
Energy
40
T2
Energy
45
T1
Energy
50
to Intelligence (Based on Level)T5–T1
T5
Intellect
30
T4
Intellect
35
T3
Intellect
40
T2
Intellect
45
T1
Intellect
50
to Armor (Based on Level)T5–T1
T5
Defender
30
T4
Defender
35
T3
Defender
40
T2
Defender
45
T1
Defender
50
to Vitality (Based on Level)T5–T1
T5
Holy Vigor
30
T4
Holy Vigor
35
T3
Holy Vigor
40
T2
Holy Vigor
45
T1
Holy Vigor
50
Enhanced Damage (Based on Level)T5–T1
T5
Lonewolf
20
T4
Legend
40
T3
Hero
60
T2
Samurai
80
T1
Ronin
100
Magic Skill Damage increased byT5–T1
T5
Battle Magus
3–10
T4
Spell Caster
4–15
T3
High Sorcery
10–20
T2
Grand Wizard
10–35
T1
Arch Warlock
15–50
Fire Skill Damage increased byT5–T1
T5
Fire God
3–10
T4
Flame God
4–15
T3
Lava God
5–20
T2
Inferno God
10–35
T1
Hellfire God
15–50
Cold Skill Damage increased byT5–T1
T5
Ice God
3–10
T4
Frost God
4–15
T3
Rime God
5–20
T2
Tundra God
10–35
T1
Glacial God
15–50
Arcane Skill Damage increased byT5–T1
T5
Arcane God
3–10
T4
Mage God
4–15
T3
Spell God
5–20
T2
Rift God
10–35
T1
Ether God
15–50
Lightning Skill Damage increased byT5–T1
T5
Shock God
—
T4
Stasis God
4–15
T3
Lightning God
5–20
T2
Thunder God
10–35
T1
Storm God
15–50
Poison Skill Damage increased byT5–T1
T5
Poison God
3–10
T4
Venom God
4–15
T3
Toxic God
5–20
T2
Plague God
10–35
T1
Black God
15–50
of target Defense ignoredT5–T1
T5
Ignoring
2–10
T4
Drilling
4–15
T3
Penetration
6–20
T2
Piercing
8–25
T1
Armor Crushing
10–30
to All AttributesT5–T1
T5
Wholeness
1–3
T4
Totality
2–6
T3
Versatility
3–9
T2
Unity
4–12
T1
Harmony
5–15
Magic Find (Based on Level)T5–T1
T5
Kobold
10
T4
Goblin
—
T3
Hob Goblin
20
T2
Ether Goblin
25
T1
Treasure Goblin
30
Skill Haste Increased byT5–T1
T5
Vision
3–8
T4
Memory
4–11
T3
Brain
5–14
T2
Illusion
6–17
T1
Mind
7–20
to Additive Cold DamageT5–T1
T5
Ice
5–15
T4
Frost
20–40
T3
Chill
50–100
T2
Rime
150–300
T1
Glacier
350–500
to Additive Fire DamageT5–T1
T5
Fire
5–15
T4
Flames
20–40
T3
Lava
50–100
T2
Volcano
150–300
T1
Inferno
350–500
to Additive Lightning DamageT5–T1
T5
Shock
5–15
T4
Stasis
20–40
T3
Voltage
50–100
T2
Lightning
150–300
T1
Thunder
350–500
to Additive Poison DamageT5–T1
T5
Poison
5–15
T4
Toxicity
20–40
T3
Vile
50–100
T2
Plague
150–300
T1
Pandemic
350–500
to Additive Arcane DamageT5–T1
T5
Arcanum
5–15
T4
Arcanist
20–40
T3
Arcana
50–100
T2
Arcane Surge
150–300
T1
Arcane Wrath
350–500
Explosion area of effect increased byT5–T1
T5
Shaking
1–2
T4
Trembling
2–4
T3
Fissure
6–15
T2
Earthquake
8–20
T1
Cataclysm
10–12
Grant spellT5–T1
T5
Wishing
—
T4
Prayer
—
T3
Pineal Gland
1–4
T2
Atlantis
5
T1
Anunnaki
5–7
Extra Damage to Stunned MonstersT5–T1
T5
Stunning
2–5
T4
Stunning
4–10
T3
Stunning
6–15
T2
Stunning
10–20
T1
Stunning
10–30
Extra Damage to Bleeding MonstersT5–T1
T5
Bleeding
2–5
T4
Bleeding
4–10
T3
Bleeding
6–15
T2
Bleeding
8–20
T1
Bleeding
10–30
Extra Damage to Frozen MonstersT5–T1
T5
Frostbiting
2–5
T4
Frostbiting
4–10
T3
Frostbiting
6–15
T2
Frostbiting
8–20
T1
Frostbiting
10–30
Extra Poison Damage to Poisoned MonstersT5–T1
T5
Poisoning
2–5
T4
Poisoning
4–10
T3
Poisoning
6–15
T2
Poisoning
8–20
T1
Poisoning
10–30
Extra Damage to Burning MonstersT5–T1
T5
Burning
2–5
T4
Burning
4–10
T3
Burning
6–15
T2
Burning
8–20
T1
Burning
10–30
to Projectile SpeedT5–T1
T5
Velocity
0.5
T4
Swiftdart
1.0
T3
Quickslug
1.5
T2
Rapidbolt
2.0
T1
Flashfire
2.5
Attack Range Increased byT5–T1
T5
Ranger
1–3
T4
Scout
2–6
T3
Sniper
3–9
T2
Marksman
4–12
T1
Sharpshooter
5–15
to Light RadiusT5–T1
T5
Glimmer
1–2
T4
Light
1–4
T3
Torch
2–6
T2
Lantern
2–8
T1
Wildfire
3–10
Poison Length Reduced byT5–T1
T5
Vial
3–10
T4
Flask
4–15
T3
Cleanse
5–20
T2
Purge
10–35
T1
Antidote
15–50
Defense Increased byT5–T1
T5
Guardsman
1–4
T4
Watchman
2–8
T3
Towns Guard
3–6
T2
Royal Guard
4–16
T1
Kings Guard
5–20
Enhanced Defense (Based on Level)T5–T1
T5
Fallen Sentry
50
T4
Fallen Guard
100
T3
Fallen Berserker
150
T2
Fallen Knight
200
T1
Fallen Templar
250
Defense (Based on Level)T5–T1
T5
Rugged Colossus
25
T4
Stern Colossus
50
T3
Vital Colossus
75
T2
Resilient Colossus
100
T1
Fortified Colossus
125
Fire Damage AbsorbedT5–T1
T5
Flame Hunger
—
T4
Flame Hunger
—
T3
Flame Hunger
—
T2
Flame Hunger
4–16
T1
Flame Hunger
—
Cold Damage AbsorbedT5–T1
T5
Frost Hunger
—
T4
Frost Hunger
—
T3
Frost Hunger
—
T2
Frost Hunger
4–16
T1
Frost Hunger
—
Lightning Damage AbsorbedT5–T1
T5
Storm Hunger
—
T4
Storm Hunger
—
T3
Storm Hunger
—
T2
Storm Hunger
4–16
T1
Storm Hunger
—
Poison Damage AbsorbedT5–T1
T5
Plague Hunger
—
T4
Plague Hunger
—
T3
Plague Hunger
—
T2
Plague Hunger
4–16
T1
Plague Hunger
—
to Arcane AbsorbT5–T1
T5
Arcane Hunger
—
T4
Arcane Hunger
—
T3
Arcane Hunger
3–12
T2
Arcane Hunger
4–16
T1
Arcane Hunger
—
to Summon ResistancesT5–T1
T5
Demon Vigor
2–8
T4
Demon Vigor
2%–8%
T3
Demon Vigor
3–12
T2
Demon Vigor
2%–8%
T1
Demon Vigor
5–20
Jumping Power Increased byT6–T1
T6
Jumping
5–20
T5
Leaping
10–30
T4
Parkour
15–40
T3
Flying
20–50
T2
Bunnyhopping
25–60
T1
Phasing
10%–40%
Potion stack chance on killT5–T1
T5
Afterlife
3
T4
Beyond
5–8
T3
Death Realm
4
T2
Grave Siphoner
5–8
T1
Soul Reaper
—
Stacks regenerated per secondT5–T1
T5
Timewarp
0.05
T4
Clockwork
0.07
T4
Event Horizon
0.12
T3
Mechanism
0.10
T1
Dimension
0.17
to Physical SkillsT5–T1
T5
Stone
—
T4
Tombstone
1–2
T3
Monument
1–3
T2
Obelisk
1–4
T1
Monolith
2–5
to Maximum Weapon DamageT5–T1
T5
Smite
—
T4
Punisher
—
T3
Platoon
—
T2
Crusade
—
T1
Legion
1%–3%
DurationT5–T1
T5
Time
—
T4
Timeflow
—
T3
Lasting
—
T2
Eternal
—
T1
Ancient
—
Ailment damage increased byT5–T1
T5
Consumption
—
T4
Corrosion
—
T3
Radiation
—
T2
Festering
4%–8%
T1
Soulfeast
—
Extra Damage to Monsters inflicted with AilmentsT5–T1
T5
Ripping
3%–12%
T4
Amplification
—
T3
Affliction
—
T2
Destruction
—
T1
Harbringer
—
Other (no clear tier)64
of
—
Arch Angel
—
Freljord
1
Tundra
1
Darkness
5–20
Tarot
—
Tarot
—
Tarot
—
Tarot
—
Tarot
—
Tarot
—
Set item
—
Orb
—
Orb
—
Orb
—
Orb
—
Orb
—
Orb
—
Gem
—
Gem
—
Gem
—
Gem
—
Gem
—
Gem
—
Treasure Goblin
30%
Treasure Goblin
30%
Treasure Goblin
30%
Treasure Goblin
30%
Treasure Goblin
30%
Treasure Goblin
30%
Envy
1–3
Uncut Jewelry
—
Uncut Jewelry
—
Uncut Jewelry
—
Uncut Jewelry
—
Uncut Jewelry
—
Uncut Jewelry
—
Jewelry
—
Jewelry
—
Jewelry
—
Jewelry
—
Jewelry
—
Jewelry
—
Mining
—
Mining
—
Mining
—
Mining
—
Mining
—
Mining
—
Rune
—
Rune
—
Rune
—
Rune
—
Rune
—
Rune
—
Fear
5–20
Gluttony
5–20
Charm
—
Charm
—
Charm
—
Charm
—
Charm
—
Charm
—
Greed
5–20
Shrine Affixes22
All shrine affixes22
of Damage
—
of Damage
—
of the Champions
—
of the Ancients
—
of the Fallen Champion
—
of the Fallen Ancient
—
of the Fallen Legion
—
of Treasure
—
of Skill
—
of Satanism
—
of Agility
—
of Agility
—
of Dimension
—
of Haste
—
of Haste
—
of Runic Embrace
—
of Experience
—
of Experience
—
of Fortune
—
of Fortune
—
of Greed
—
of Relic
—
Unholy random stat pool74
A few unique items carry 1–3 "Random Unholy Stat" slots (shown in purple in-game): every drop rolls each slot from the table below, and a Satanic Crystal reroll draws from the same table. Ranges are as in the game client's roll table.
Attributes7
to Strength
+20–40
to Dexterity
+20–40
to Intelligence
+20–40
to Energy
+20–40
to Armor
+20–40
to Vitality
+20–40
to All Attributes
+10–25
Resist / Absorb12
to All Resistances
+10–20%
to Fire Resistance
+50–75%
to Cold Resistance
+50–75%
to Lightning Resistance
+50–75%
to Poison Resistance
+50–75%
to Arcane Resistance
+50–75%
Arcane Damage Absorbed
+4–8%
Cold Damage Absorbed
+4–8%
Fire Damage Absorbed
+4–8%
Lightning Damage Absorbed
+4–8%
Magic Damage Absorbed
+4–8%
Poison Damage Absorbed
+4–8%
Enemy resistances5
to Enemy Fire Resistance
−(15–25)%
to Enemy Cold Resistance
−(15–25)%
to Enemy Lightning Resistance
−(15–25)%
to Enemy Poison Resistance
−(15–25)%
to Enemy Arcane Resistance
−(15–25)%
Recovery8
Life After each Kill
+15–30
Mana After each Kill
+15–30
Life per second
+6–12
Mana per second
+6–12
Life stolen per Hit
+6–12%
Life Replenish by
+20–50%
Mana Replenish by
+20–50%
of Damage Taken Recouped as Mana
+15–25%
Elemental skills15
to Arcane Skill Damage
+22–50
Arcane Skill Damage increased by
+15–40%
to Arcane Skills
+2–4
to Cold Skill Damage
+22–50
Cold Skill Damage increased by
+15–40%
to Cold Skills
+2–4
to Fire Skill Damage
+22–50
Fire Skill Damage increased by
+15–40%
to Fire Skills
+2–4
to Lightning Skill Damage
+22–50
Lightning Skill Damage increased by
+15–40%
to Lightning Skills
+2–4
to Poison Skill Damage
+22–50
Poison Skill Damage increased by
+15–40%
to Poison Skills
+2–4
Based on level3
to Mana (Based on Level)
+4–8 × Lv/100
to Life (Based on Level)
+4–8 × Lv/100
to Attack Rating (Based on Level)
+3–5 × Lv/100
Based on level: value × level ÷ 100
Extra damage2
Extra Damage to Stunned Monsters
+8–20%
Extra Damage to Bleeding Monsters
+8–20%
Physical7
Attack Damage increased by
+15–50%
Attack Rating Increased by
+15–25%
Flat Physical Damage
+18–38
Chance to Open Wounds
+10–20%
Chance for a Crushing Blow
+10–20%
Chance for a Deadly Blow
+10–20%
to Physical Skills
+1–3
Speed3
Attack Speed Increased by
+10–20%
Faster Cast Rate
+10–20%
Movement Speed Increased by
+10–20%
Critical / Cooldown3
Skill Haste Increased by
+6–15%
Increased Critical Strike Chance
+4–10%
Increased Critical Strike Damage
+10–30%
Miscellaneous4
Experience Gained Increased by
+1–5%
Increased Damage Returned to the Attacker
+66–116%
Explosion area of effect increased by
+5–10%
Mana Costs decreased by
+5–15%
Defensive5
Magic Damage Taken Reduced by
+3–6%
Physical Damage Taken Reduced by
+3–6%
Damage Taken Reduced by
+50–100
Defense Increased by
+10–20%
Defense vs Missiles
+125–200%
Items with random Unholy statsAurelion Fury3 slot(s)Chaos Gemstone3 slot(s)Damien's Corrupted Head3 slot(s)Sash of Eternal Hatred3 slot(s)Signet of Shadows3 slot(s)Soulflaming Marchers3 slot(s)Stoneplate of Corruption3 slot(s)Tarethiel's Fall3 slot(s)Chronobreakers2 slot(s)Gabriel's Broken Resolve2 slot(s)Marcher's of Hatred2 slot(s)Rakhul's Legion Crusher2 slot(s)Shadow Lantern2 slot(s)Wraith's Cloak2 slot(s)Abomination's Gut Ripper1 slot(s)Damien's Soulstone1 slot(s)Demonfire Accelerators1 slot(s)Eternity1 slot(s)Grimbone's Visage1 slot(s)Manahungerers1 slot(s)Shadow Beacon1 slot(s)
Value ranges from the community database metaroad.gg; flag-type affixes have no numeric range.